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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MicrosoftAsyncIO.h>
Inheritance diagram for FMicrosoftFailedRequest:Public Member Functions | |
| FMicrosoftFailedRequest (FAsyncFileCallBack *CompleteCallback) | |
| virtual void | WaitCompletionImpl (float TimeLimitSeconds) override |
| virtual void | CancelImpl () override |
| virtual void | ReleaseMemoryOwnershipImpl () override |
Public Member Functions inherited from IAsyncReadRequest | |
| IAsyncReadRequest (FAsyncFileCallBack *InCallback, bool bInSizeRequest, uint8 *UserSuppliedMemory) | |
| virtual | ~IAsyncReadRequest () |
| UE_FORCEINLINE_HINT bool | PollCompletion () |
| bool | WaitCompletion (float TimeLimitSeconds=0.0f) |
| virtual void | EnsureCompletion () |
| void | Cancel () |
| int64 | GetSizeResults () |
| uint8 * | GetReadResults () |
Public Member Functions inherited from IAsyncReadRequestFixLayout | |
| virtual | ~IAsyncReadRequestFixLayout ()=default |
Additional Inherited Members | ||
Protected Member Functions inherited from IAsyncReadRequest | ||
| TSAN_ATOMIC (bool) bDataIsReady | ||
| TSAN_ATOMIC (bool) bCompleteAndCallbackCalled | ||
| TSAN_ATOMIC (bool) bCompleteSync | ||
| TSAN_ATOMIC (bool) bCanceled | ||
| void | SetDataComplete () | |
| void | SetAllComplete () | |
| void | SetComplete () | |
Protected Attributes inherited from IAsyncReadRequest | ||
| union { | ||
| PTRINT Size | ||
| uint8 * Memory | ||
| }; | ||
| FAsyncFileCallBack | Callback | |
| const bool | bSizeRequest | |
| const bool | bUserSuppliedMemory | |
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inline |
Cancel the request. This is a non-blocking async call and so does not ensure completion!
Implements IAsyncReadRequest.
Transfer ownership of Memory from the async request to the outside caller (called in response to GetReadResults). It's only relevant to Read requests, in which case the most common use is to update (decrease) the STAT_AsyncFileMemory stat which is typically incremented when async requests allocate Memory. It doesn't play any role in Size requests, so it may be left empty for them.
Implements IAsyncReadRequest.
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inlineoverridevirtual |
Waits for the request to complete, but not longer than the given time limit
| TimeLimitSeconds | Zero to wait forever, otherwise the maximum amount of time to wait. |
Implements IAsyncReadRequest.