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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <SceneRendering.h>
Public Member Functions | |
| FMobileCSMVisibilityInfo () | |
Mobile only. Information used to determine whether static meshes will be rendered with CSM shaders or not.
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inline |
Initialization constructor.
| uint32 FMobileCSMVisibilityInfo::bAlwaysUseCSM |
| uint32 FMobileCSMVisibilityInfo::bMobileDynamicCSMInUse |
true if there are any primitives affected by CSM subjects
| FSceneBitArray FMobileCSMVisibilityInfo::MobileCSMStaticMeshVisibilityMap |
| FSceneBitArray FMobileCSMVisibilityInfo::MobileNonCSMStaticMeshVisibilityMap |
Visibility lists for static meshes that will use the non CSM shaders.
| FSceneBitArray FMobileCSMVisibilityInfo::MobilePrimitiveCSMReceiverVisibilityMap |
Visibility lists for static meshes that will use expensive CSM shaders.