UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FModuleInputConversion Class Reference

#include <ModuleInput.h>

Static Public Member Functions

static bool ToBool (FModuleInputValue &InValue)
 
static float ToAxis1D (FModuleInputValue &InValue)
 
static FVector2D ToAxis2D (FModuleInputValue &InValue)
 
static FVector ToAxis3D (FModuleInputValue &InValue)
 
static int32 ToInteger (FModuleInputValue &InValue)
 
static FString ToString (FModuleInputValue &ActionValue)
 

Member Function Documentation

◆ ToAxis1D()

static float FModuleInputConversion::ToAxis1D ( FModuleInputValue InValue)
inlinestatic

◆ ToAxis2D()

static FVector2D FModuleInputConversion::ToAxis2D ( FModuleInputValue InValue)
inlinestatic

◆ ToAxis3D()

static FVector FModuleInputConversion::ToAxis3D ( FModuleInputValue InValue)
inlinestatic

◆ ToBool()

static bool FModuleInputConversion::ToBool ( FModuleInputValue InValue)
inlinestatic

◆ ToInteger()

static int32 FModuleInputConversion::ToInteger ( FModuleInputValue InValue)
inlinestatic

◆ ToString()

static FString FModuleInputConversion::ToString ( FModuleInputValue ActionValue)
inlinestatic

The documentation for this class was generated from the following file: