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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ModuleObserver.h>
Public Member Functions | |
| FModuleObserver (FName InModuleName, FSimpleDelegate InOnModuleLoaded, FSimpleDelegate InOnModuleUnloaded) | |
| ~FModuleObserver () | |
A simple class that observes the currently active module list for a specific module to be (un)loaded
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inline |
Constructor
| InModuleName | The name of the module we want to observe |
| InOnModuleLoaded | Called when the module is loaded (or immediately, if it is already loaded) |
| InOnModuleUnloaded | Called when the module is unloaded (or on destruction, if it is still loaded) |
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inline |