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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <SkeletalRenderGPUSkin.h>
Inheritance diagram for FMorphVertexBufferPool:Pooled morph vertex buffers that store the vertex deltas.
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| void FMorphVertexBufferPool::EnableDoubleBuffer | ( | FRHICommandListBase & | RHICmdList | ) |
| const FMorphVertexBuffer & FMorphVertexBufferPool::GetMorphVertexBufferForReading | ( | bool | bPrevious | ) | const |
| FMorphVertexBuffer & FMorphVertexBufferPool::GetMorphVertexBufferForWriting | ( | ) |
| SIZE_T FMorphVertexBufferPool::GetResourceSize | ( | ) | const |
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| void FMorphVertexBufferPool::ReleaseResources | ( | ) |