UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FNetConnectionIdHandler Class Reference

#include <NetConnectionIdHandler.h>

Public Member Functions

ENGINE_API FNetConnectionIdHandler ()
 
ENGINE_API ~FNetConnectionIdHandler ()
 
ENGINE_API void Init (uint32 IdCount)
 
ENGINE_API uint32 Allocate ()
 
ENGINE_API void Free (uint32 Id)
 
ENGINE_API uint32 GetMaxConnectionIdCount () const
 

Constructor & Destructor Documentation

◆ FNetConnectionIdHandler()

FNetConnectionIdHandler::FNetConnectionIdHandler ( )

◆ ~FNetConnectionIdHandler()

FNetConnectionIdHandler::~FNetConnectionIdHandler ( )

Member Function Documentation

◆ Allocate()

uint32 FNetConnectionIdHandler::Allocate ( )

◆ Free()

void FNetConnectionIdHandler::Free ( uint32  Id)

◆ GetMaxConnectionIdCount()

uint32 FNetConnectionIdHandler::GetMaxConnectionIdCount ( ) const

◆ Init()

void FNetConnectionIdHandler::Init ( uint32  IdCount)

The documentation for this class was generated from the following files: