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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <FastArraySerializer.h>
Inheritance diagram for FNetFastTArrayBaseState:Public Attributes | |
| TMap< int32, int32 > | IDToCLMap |
| int32 | ArrayReplicationKey |
Additional Inherited Members | |
Protected Member Functions inherited from TSharedFromThis< INetDeltaBaseState > | |
| TSharedFromThis () | |
| TSharedFromThis (TSharedFromThis const &) | |
| UE_FORCEINLINE_HINT TSharedFromThis & | operator= (TSharedFromThis const &) |
| ~TSharedFromThis () | |
Static Protected Member Functions inherited from TSharedFromThis< INetDeltaBaseState > | |
| static UE_FORCEINLINE_HINT TSharedRef< OtherType, Mode > | SharedThis (OtherType *ThisPtr) |
| static UE_FORCEINLINE_HINT TSharedRef< OtherType const, Mode > | SharedThis (const OtherType *ThisPtr) |
Custom INetDeltaBaseState used by Fast Array Serialization
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inline |
Used when tracking memory to gather the total size of a given instance. This should include the dynamically allocated data, as well as the classes size.
Reimplemented from INetDeltaBaseState.
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inlinevirtual |
Implements INetDeltaBaseState.
| int32 FNetFastTArrayBaseState::ArrayReplicationKey |