| AddOrUpdateProfile(const UNeuralProfile *InProfile, const FGuid &InGuid, const FNeuralProfileStruct InSettings) | FNeuralProfileModelTextureManager | inline |
| AddProfile(const UNeuralProfile *InProfile, const FGuid &InGuid, const FNeuralProfileStruct Settings) | FNeuralProfileModelTextureManager | inline |
| ChangeFeatureLevel(ERHIFeatureLevel::Type NewFeatureLevel) | FRenderResource | static |
| CreateRHIBuffer(FRHICommandListBase &RHICmdList, T &InOutResourceObject, uint32 ResourceCount, EBufferUsageFlags InBufferUsageFlags, const TCHAR *InDebugName) | FRenderResource | inlineprotected |
| EInitPhase enum name | FRenderResource | |
| FindAllocationId(const UNeuralProfile *InProfile) const | FNeuralProfileModelTextureManager | inline |
| FNeuralProfileModelTextureManager() | FNeuralProfileModelTextureManager | inline |
| FRenderResource() | FRenderResource | |
| FRenderResource(ERHIFeatureLevel::Type InFeatureLevel) | FRenderResource | |
| FRenderResource(const FRenderResource &) | FRenderResource | |
| FRenderResource(FRenderResource &&) | FRenderResource | |
| GetFeatureLevel() const | FRenderResource | inlineprotected |
| GetFriendlyName() const | FRenderResource | inlinevirtual |
| GetImmediateCommandList() | FRenderResource | protectedstatic |
| GetInitPhase() const | FRenderResource | inline |
| GetListIndex() const | FRenderResource | inline |
| GetOwnerName() const | FRenderResource | inline |
| GetProfileSetting(int32 AllocationId) | FNeuralProfileModelTextureManager | inline |
| GetResourceName() const | FRenderResource | inline |
| HasValidFeatureLevel() const | FRenderResource | inlineprotected |
| InitPreRHIResources() | FRenderResource | static |
| InitResource(FRHICommandListBase &RHICmdList) | FRenderResource | virtual |
| InitRHI(FRHICommandListBase &RHICmdList) | FRenderResource | inlinevirtual |
| IsInitialized() const | FRenderResource | inline |
| operator=(const FRenderResource &Other) | FRenderResource | |
| operator=(FRenderResource &&Other) | FRenderResource | |
| ReleaseResource() | FRenderResource | virtual |
| ReleaseRHI() | FRenderResource | inlinevirtual |
| ReleaseRHIForAllResources() | FRenderResource | static |
| RemoveProfile(const UNeuralProfile *InProfile) | FNeuralProfileModelTextureManager | inline |
| ResourceState | FRenderResource | |
| SetFeatureLevel(const FStaticFeatureLevel InFeatureLevel) | FRenderResource | inlineprotected |
| SetInitPhase(EInitPhase InInitPhase) | FRenderResource | inlineprotected |
| SetOwnerName(FName InOwnerName) | FRenderResource | inline |
| SetResourceName(FName InResourceName) | FRenderResource | inline |
| SetScopeName(FName Name) | FRenderResource | static |
| UpdateProfile(int32 AllocationId, const FNeuralProfileStruct Settings) | FNeuralProfileModelTextureManager | inline |
| UpdateProfile(const UNeuralProfile *InProfile, const FNeuralProfileStruct Settings) | FNeuralProfileModelTextureManager | inline |
| UpdateRHI(FRHICommandListBase &RHICmdList) | FRenderResource | |
| ~FNeuralProfileModelTextureManager() | FNeuralProfileModelTextureManager | inline |
| ~FRenderResource() | FRenderResource | virtual |