UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FOctreeElementId2 Class Reference

#include <GenericOctreePublic.h>

Public Member Functions

 FOctreeElementId2 ()
 
bool IsValidId () const
 
uint32 GetNodeIndex () const
 

Friends

template<typename , typename >
class TOctree2
 
FString LexToString (const FOctreeElementId2 ElementId)
 

Detailed Description

An identifier for an element in the octree.

Constructor & Destructor Documentation

◆ FOctreeElementId2()

FOctreeElementId2::FOctreeElementId2 ( )
inline

Default constructor.

Member Function Documentation

◆ GetNodeIndex()

uint32 FOctreeElementId2::GetNodeIndex ( ) const
inline

◆ IsValidId()

bool FOctreeElementId2::IsValidId ( ) const
inline
Returns
a boolean value representing whether the id is NULL.

Friends And Related Symbol Documentation

◆ LexToString

FString LexToString ( const FOctreeElementId2  ElementId)
friend

◆ TOctree2

template<typename , typename >
friend class TOctree2
friend

The documentation for this class was generated from the following file: