![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <GenericOctreePublic.h>
Public Member Functions | |
| FOctreeElementId2 () | |
| bool | IsValidId () const |
| uint32 | GetNodeIndex () const |
Friends | |
| template<typename , typename > | |
| class | TOctree2 |
| FString | LexToString (const FOctreeElementId2 ElementId) |
An identifier for an element in the octree.
|
inline |
Default constructor.
|
inline |
|
inline |
|
friend |