UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FOpenGLBaseBuffer Class Reference

#include <OpenGLResources.h>

+ Inheritance diagram for FOpenGLBaseBuffer:

Public Member Functions

 FOpenGLBaseBuffer (const FRHIBufferCreateDesc &InCreateDesc)
 
- Public Member Functions inherited from FRHIBuffer
const FRHIBufferDescGetDesc () const
 
uint32 GetSize () const
 
uint32 GetStride () const
 
EBufferUsageFlags GetUsage () const
 
void SetName (FName InName)
 
- Public Member Functions inherited from FRHIViewableResource
ERHIAccess GetTrackedAccess_Unsafe () const
 
FName GetName () const
 
- Public Member Functions inherited from FRHIResource
RHI_API FRHIResource (ERHIResourceType InResourceType)
 
uint32 AddRef () const
 
uint32 Release () const
 
uint32 GetRefCount () const
 
bool IsValid () const
 
void DisableLifetimeExtension ()
 
ERHIResourceType GetType () const
 
FName GetOwnerName () const
 
void SetOwnerName (FName InOwnerName)
 
- Public Member Functions inherited from FOpenGLViewableResource
 ~FOpenGLViewableResource ()
 
bool HasLinkedViews () const
 
void UpdateLinkedViews ()
 

Protected Member Functions

void UpdateBufferStats (bool bAllocating)
 
- Protected Member Functions inherited from FRHIBuffer
 FRHIBuffer ()=delete
 
RHI_API FRHIBuffer (const FRHIBufferCreateDesc &CreateDesc)
 
void TakeOwnership (FRHIBuffer &Other)
 
void ReleaseOwnership ()
 
- Protected Member Functions inherited from FRHIViewableResource
 FRHIViewableResource (ERHIResourceType InResourceType, ERHIAccess InAccess, const TCHAR *InName, FName InOwnerName)
 
virtual void SetTrackedAccessFromContext (FRHITrackedAccess InTrackedAccess)
 
void TakeOwnership (FRHIViewableResource &Other)
 
void ReleaseOwnership ()
 
- Protected Member Functions inherited from FRHIResource
virtual RHI_API ~FRHIResource ()
 

Additional Inherited Members

- Protected Attributes inherited from FRHIViewableResource
FName Name
 

Constructor & Destructor Documentation

◆ FOpenGLBaseBuffer()

FOpenGLBaseBuffer::FOpenGLBaseBuffer ( const FRHIBufferCreateDesc InCreateDesc)
inline

Member Function Documentation

◆ UpdateBufferStats()

void FOpenGLBaseBuffer::UpdateBufferStats ( bool  bAllocating)
inlineprotected

The documentation for this class was generated from the following file: