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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <OpenGLShaderResources.h>
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| FOpenGLCompiledShaderKey ()=default | |
| FOpenGLCompiledShaderKey (GLenum InTypeEnum, uint32 InCodeSize, uint32 InCodeCRC) | |
| uint32 | GetCodeCRC () const |
Friends | |
| bool | operator== (const FOpenGLCompiledShaderKey &A, const FOpenGLCompiledShaderKey &B) |
| uint32 | GetTypeHash (const FOpenGLCompiledShaderKey &Key) |
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