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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FOpenGLFramebufferKey, including all inherited members.
| FOpenGLFramebufferKey(uint32 InNumRenderTargets, FOpenGLTexture **InRenderTargets, const uint32 *InRenderTargetArrayIndices, const uint32 *InRenderTargetMipmapLevels, FOpenGLTexture *InDepthStencilTarget, FExclusiveDepthStencil DepthStencilAccess, int32 InNumRenderingSamples) | FOpenGLFramebufferKey | inline |
| GetDepthStencilTarget(void) const | FOpenGLFramebufferKey | inline |
| GetNumRenderingSamples(void) const | FOpenGLFramebufferKey | inline |
| GetRenderTarget(int32 Index) const | FOpenGLFramebufferKey | inline |
| GetTypeHash | FOpenGLFramebufferKey | friend |
| operator== | FOpenGLFramebufferKey | friend |