UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FOpenGLLinkedProgram Member List

This is the complete list of members for FOpenGLLinkedProgram, including all inherited members.

bDrawnFOpenGLLinkedProgramBase
DeleteGLResources()FOpenGLLinkedPrograminline
FOpenGLLinkedProgram(const FOpenGLProgramKey &InProgramKey, GLuint InProgram)FOpenGLLinkedProgram
FOpenGLLinkedProgram(FOpenGLVertexShader *VertexShader, FOpenGLPixelShader *PixelShader, FOpenGLGeometryShader *GeometryShader)FOpenGLLinkedProgram
FOpenGLLinkedProgram(FOpenGLComputeShader *ComputeShader)FOpenGLLinkedProgram
FOpenGLLinkedProgramBase(FOpenGLProgramKey const &ProgramKey, GLuint Program)FOpenGLLinkedProgramBaseinlineprotected
GetComputeProgram() constFOpenGLLinkedPrograminline
GetGraphicsProgram() constFOpenGLLinkedPrograminline
GetProgramBinarySize() constFOpenGLLinkedProgramBaseinline
GetStage(CrossCompiler::EShaderStage Stage) constFOpenGLLinkedPrograminline
IsCompute() constFOpenGLLinkedPrograminline
IsGraphics() constFOpenGLLinkedPrograminline
LRUInfoFOpenGLLinkedProgram
MaxTextureStageFOpenGLLinkedProgramBase
MaxUAVUnitUsedFOpenGLLinkedProgramBase
ProgramFOpenGLLinkedProgramBase
ProgramKeyFOpenGLLinkedProgramBase
TextureStageNeedsFOpenGLLinkedProgramBase
UAVStageNeedsFOpenGLLinkedProgramBase
UpdateShaders(TArgs &&... Args)FOpenGLLinkedPrograminline
~FOpenGLLinkedProgram()FOpenGLLinkedPrograminline