◆ FOpenGLLinkedProgramBase()
◆ GetProgramBinarySize()
| int32 FOpenGLLinkedProgramBase::GetProgramBinarySize |
( |
| ) |
const |
|
inline |
◆ bDrawn
| bool FOpenGLLinkedProgramBase::bDrawn = false |
◆ MaxTextureStage
| int32 FOpenGLLinkedProgramBase::MaxTextureStage = -1 |
◆ MaxUAVUnitUsed
| int32 FOpenGLLinkedProgramBase::MaxUAVUnitUsed = -1 |
◆ Program
| GLuint FOpenGLLinkedProgramBase::Program = 0 |
◆ ProgramKey
◆ TextureStageNeeds
| TBitArray FOpenGLLinkedProgramBase::TextureStageNeeds { false, FOpenGL::GetMaxCombinedTextureImageUnits() } |
◆ UAVStageNeeds
The documentation for this class was generated from the following file: