UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FOpenGLSamplerState Class Reference

#include <OpenGLState.h>

+ Inheritance diagram for FOpenGLSamplerState:

Public Member Functions

 ~FOpenGLSamplerState ()
 
- Public Member Functions inherited from FRHISamplerState
 FRHISamplerState ()
 
virtual bool IsImmutable () const
 
virtual FRHIDescriptorHandle GetBindlessHandle () const
 
- Public Member Functions inherited from FRHIResource
RHI_API FRHIResource (ERHIResourceType InResourceType)
 
uint32 AddRef () const
 
uint32 Release () const
 
uint32 GetRefCount () const
 
bool IsValid () const
 
void DisableLifetimeExtension ()
 
ERHIResourceType GetType () const
 
FName GetOwnerName () const
 
void SetOwnerName (FName InOwnerName)
 

Public Attributes

GLuint Resource
 
FOpenGLSamplerStateData Data
 

Additional Inherited Members

- Protected Member Functions inherited from FRHIResource
virtual RHI_API ~FRHIResource ()
 

Constructor & Destructor Documentation

◆ ~FOpenGLSamplerState()

FOpenGLSamplerState::~FOpenGLSamplerState ( )

Member Data Documentation

◆ Data

FOpenGLSamplerStateData FOpenGLSamplerState::Data

◆ Resource

GLuint FOpenGLSamplerState::Resource

The documentation for this class was generated from the following files: