UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FOpenGLViewport Member List

This is the complete list of members for FOpenGLViewport, including all inherited members.

AddRef() constFRHIResourceinline
DisableLifetimeExtension()FRHIResourceinline
FOpenGLDynamicRHIFOpenGLViewportfriend
FOpenGLViewport(class FOpenGLDynamicRHI *InOpenGLRHI, void *InWindowHandle, uint32 InSizeX, uint32 InSizeY, bool bInIsFullscreen, EPixelFormat PreferredPixelFormat)FOpenGLViewport
FRHIResource(ERHIResourceType InResourceType)FRHIResource
FRHIViewport()FRHIViewportinline
GetBackBuffer() constFOpenGLViewportinline
GetCustomPresent() constFOpenGLViewportinlinevirtual
GetGLContext() constFOpenGLViewportinline
GetNativeBackBufferRT() constFRHIViewportinlinevirtual
GetNativeBackBufferTexture() constFRHIViewportinlinevirtual
GetNativeSwapChain() constFRHIViewportinlinevirtual
GetNativeWindow(void **AddParam) const overrideFOpenGLViewportvirtual
GetOpenGLRHI() constFOpenGLViewportinline
GetOptionalSDRBackBuffer(FRHITexture *BackBuffer) constFRHIViewportinlinevirtual
GetOwnerName() constFRHIResourceinline
GetRefCount() constFRHIResourceinline
GetSizeXY() constFOpenGLViewportinline
GetType() constFRHIResourceinline
IsFullscreen(void) constFOpenGLViewportinline
IssueFrameEvent() overrideFOpenGLViewportvirtual
IsValid() constFRHIResourceinline
Release() constFRHIResourceinline
Resize(uint32 InSizeX, uint32 InSizeY, bool bInIsFullscreen)FOpenGLViewport
SetCustomPresent(FRHICustomPresent *InCustomPresent) overrideFOpenGLViewportinlinevirtual
SetOwnerName(FName InOwnerName)FRHIResourceinline
Tick(float DeltaTime)FRHIViewportinlinevirtual
WaitForFrameEventCompletion() overrideFOpenGLViewportvirtual
~FOpenGLViewport()FOpenGLViewport
~FRHIResource()FRHIResourceprotectedvirtual