UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FOverlaysImporter Class Reference

#include <OverlaysImporter.h>

Public Member Functions

OVERLAY_API FOverlaysImporter ()
 
OVERLAY_API ~FOverlaysImporter ()
 
OVERLAY_API bool OpenFile (const FString &FilePath)
 
OVERLAY_API bool ImportBasic (TArray< FOverlayItem > &OutOverlays) const
 
OVERLAY_API void Reset ()
 

Constructor & Destructor Documentation

◆ FOverlaysImporter()

FOverlaysImporter::FOverlaysImporter ( )

◆ ~FOverlaysImporter()

FOverlaysImporter::~FOverlaysImporter ( )

Member Function Documentation

◆ ImportBasic()

bool FOverlaysImporter::ImportBasic ( TArray< FOverlayItem > &  OutOverlays) const

Parses the supplied import file for basic overlay data

Parameters
OutSubtitlesThe output array where new overlays are stored. This is emptied when the import begins
Returns
True if the file was parsed successfully

◆ OpenFile()

bool FOverlaysImporter::OpenFile ( const FString &  FilePath)

Opens the file and preparses it for import

Parameters
FilenameThe file to open
Returns
True if the file was opened successfully, false if the file could not be opened or is not an overlay file.

◆ Reset()

void FOverlaysImporter::Reset ( )

Resets the importer to a default state


The documentation for this class was generated from the following files: