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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <PaintArgs.h>
Friends | |
| class | SInvalidationPanel |
| class | SRetainerWidget |
SWidget::OnPaint and SWidget::Paint use FPaintArgs as their sole parameter in order to ease the burden of passing through multiple fields.
| FPaintArgs::FPaintArgs | ( | const SWidget * | PaintParent, |
| FHittestGrid & | InRootHittestGrid, | ||
| FHittestGrid & | InCurrentHitTestGrid, | ||
| UE::Slate::FDeprecateVector2DParameter | InWindowOffset, | ||
| double | InCurrentTime, | ||
| float | InDeltaTime | ||
| ) |
| FPaintArgs::FPaintArgs | ( | const SWidget * | PaintParent, |
| FHittestGrid & | InRootHittestGrid, | ||
| UE::Slate::FDeprecateVector2DParameter | InWindowOffset, | ||
| double | InCurrentTime, | ||
| float | InDeltaTime | ||
| ) |
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| FPaintArgs FPaintArgs::InsertCustomHitTestPath | ( | const SWidget * | Widget, |
| TSharedRef< ICustomHitTestPath > | CustomHitTestPath | ||
| ) | const |
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