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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Inheritance diagram for FParticleBeamTrailVertexDeclaration:Public Attributes | |
| FVertexDeclarationRHIRef | VertexDeclarationRHI |
Public Attributes inherited from FRenderResource | |
| ERenderResourceState | ResourceState = ERenderResourceState::Default |
Protected Attributes | |
| bool | bUsesDynamicParameter |
The particle system beam trail vertex declaration resource type.
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inline |
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inlinevirtual |
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inlinevirtual |
The stream to read the vertex position from.
The stream to read the vertex old position from.
The stream to read the vertex size/rot/subimage from.
The stream to read the color from.
The stream to read the texture coordinates from.
Dynamic parameters come from a second stream
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inlinevirtual |
Initializes the RHI resources used by this resource. Called when entering the state where both the resource and the RHI have been initialized. This is only called by the rendering thread.
Reimplemented from FRenderResource.
Releases the RHI resources used by this resource. Called when leaving the state where both the resource and the RHI have been initialized. This is only called by the rendering thread.
Reimplemented from FRenderResource.
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protected |
| FVertexDeclarationRHIRef FParticleBeamTrailVertexDeclaration::VertexDeclarationRHI |