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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ParticleHelper.h>
Public Member Functions | |
| ENGINE_API void | AddTemplate (class UParticleSystem *Template) |
| ENGINE_API void | AddTemplate (class UParticleModule *Module) |
| ENGINE_API void | AddTemplate (class UParticleEmitter *Emitter) |
| ENGINE_API | ~FParticleResetContext () |
Public Attributes | |
| TArray< class UParticleSystem *, TInlineAllocator< 32 > > | SystemsToReset |
Helper class to reset and recreate all PSCs with specific templates on their next tick.
| FParticleResetContext::~FParticleResetContext | ( | ) |
| void FParticleResetContext::AddTemplate | ( | class UParticleEmitter * | Emitter | ) |
| void FParticleResetContext::AddTemplate | ( | class UParticleModule * | Module | ) |
| void FParticleResetContext::AddTemplate | ( | class UParticleSystem * | Template | ) |
| TArray<class UParticleSystem*, TInlineAllocator<32> > FParticleResetContext::SystemsToReset |