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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <UObjectAllocator.h>
Public Member Functions | |
| FORCEINLINE | FPermanentObjectPoolExtents (const FPersistentLinearAllocatorExtends &InAllocatorExtends=GPersistentLinearAllocatorExtends) |
| FORCEINLINE bool | Contains (const UObjectBase *Object) const |
Helps check if an object is part of permanent object pool
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inline |
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inline |