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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <PhysScene.h>
Public Member Functions | |
| void | Init () |
| void | Tick (float InDeltaSeconds) |
| void | SetKinematicUpdateFunction (TFunction< void(typename ImplType::DataType &, const float, const float, const int32)> KinematicUpdate) |
| void | SetStartFrameFunction (TFunction< void(const float)> StartFrame) |
| void | SetEndFrameFunction (TFunction< void(const float)> EndFrame) |
| void | SetCreateBodiesFunction (TFunction< void(typename ImplType::DataType &)> CreateBodies) |
| void | SetParameterUpdateFunction (TFunction< void(typename ImplType::DataType &, const float, const int32)> ParameterUpdate) |
| void | SetDisableCollisionsUpdateFunction (TFunction< void(TSet< TTuple< int32, int32 > > &)> DisableCollisionsUpdate) |
| void | AddPBDConstraintFunction (TFunction< void(typename ImplType::DataType &, const float)> ConstraintFunction) |
| void | AddForceFunction (TFunction< void(typename ImplType::DataType &, const float, const int32)> ForceFunction) |
| ImplType & | GetImpl () |
| const ImplType & | GetImpl () const |
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