UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FPipelinedShaderFilter Class Reference

Public Member Functions

 FPipelinedShaderFilter (EShaderPlatform ShaderPlatform, TArray< FShaderPipelineType * > Pipelines)
 
bool IsPipelinedType (const FShaderType *Type) const
 

Detailed Description

Helpers class to identify and remove shader types that are going to be used by the pipelines. Standalone shaders of that type should no longer be required, but removing them from the shadermap layout is a bigger endeavour

Constructor & Destructor Documentation

◆ FPipelinedShaderFilter()

FPipelinedShaderFilter::FPipelinedShaderFilter ( EShaderPlatform  ShaderPlatform,
TArray< FShaderPipelineType * >  Pipelines 
)
inline

Member Function Documentation

◆ IsPipelinedType()

bool FPipelinedShaderFilter::IsPipelinedType ( const FShaderType Type) const
inline

The documentation for this class was generated from the following file: