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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <RendererInterface.h>
Public Member Functions | |
| FPixelInspectorRequest () | |
| void | SetRequestData (FVector2f SrcViewportUV, int32 TargetBufferIndex, int32 ViewUniqueId, int32 GBufferFormat, bool StaticLightingEnable, float InPreExposure) |
| void | MarkSendToRendering () |
| ~FPixelInspectorRequest () | |
Class use to add FScene pixel inspect request
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| bool FPixelInspectorRequest::AllowStaticLighting |
| int32 FPixelInspectorRequest::BufferIndex |
| int32 FPixelInspectorRequest::FrameCountAfterRenderingCommandSend |
| int32 FPixelInspectorRequest::GBufferPrecision |
| float FPixelInspectorRequest::PreExposure |
| bool FPixelInspectorRequest::RenderingCommandSend |
| bool FPixelInspectorRequest::RequestComplete |
| int32 FPixelInspectorRequest::RequestTickSinceCreation |
| FVector2f FPixelInspectorRequest::SourceViewportUV |
| int32 FPixelInspectorRequest::ViewId |