UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FPooledDynamicMeshVertexBuffer Member List

This is the complete list of members for FPooledDynamicMeshVertexBuffer, including all inherited members.

ChangeFeatureLevel(ERHIFeatureLevel::Type NewFeatureLevel)FRenderResourcestatic
ColorBufferFPooledDynamicMeshVertexBuffer
ColorBufferSRVFPooledDynamicMeshVertexBuffer
CreateRHIBuffer(FRHICommandListBase &RHICmdList, T &InOutResourceObject, uint32 ResourceCount, EBufferUsageFlags InBufferUsageFlags, const TCHAR *InDebugName)FRenderResourceinlineprotected
EInitPhase enum nameFRenderResource
FPooledDynamicMeshVertexBuffer(ERHIFeatureLevel::Type InFeatureLevel, uint32 InNumTexCoords, uint32 InLightmapCoordinateIndex, bool InUse16bitTexCoord, FDynamicMeshBufferAllocator &InDynamicMeshBufferAllocator)FPooledDynamicMeshVertexBufferinline
FRenderResource()FRenderResource
FRenderResource(ERHIFeatureLevel::Type InFeatureLevel)FRenderResource
FRenderResource(const FRenderResource &)FRenderResource
FRenderResource(FRenderResource &&)FRenderResource
GetFeatureLevel() constFRenderResourceinlineprotected
GetFriendlyName() constFRenderResourceinlinevirtual
GetImmediateCommandList()FRenderResourceprotectedstatic
GetInitPhase() constFRenderResourceinline
GetLightmapCoordinateIndex() constFPooledDynamicMeshVertexBufferinline
GetListIndex() constFRenderResourceinline
GetNumTexCoords() constFPooledDynamicMeshVertexBufferinline
GetOwnerName() constFRenderResourceinline
GetResourceName() constFRenderResourceinline
GetUse16bitTexCoords() constFPooledDynamicMeshVertexBufferinline
HasValidFeatureLevel() constFRenderResourceinlineprotected
InitPreRHIResources()FRenderResourcestatic
InitPrimitiveResource(FRHICommandListBase &RHICmdList) overrideFPooledDynamicMeshVertexBufferinlinevirtual
FDynamicPrimitiveResource::InitPrimitiveResource()FDynamicPrimitiveResource
InitResource(FRHICommandListBase &RHICmdList) overrideFPooledDynamicMeshVertexBufferinlinevirtual
InitRHI(FRHICommandListBase &RHICmdList) overrideFPooledDynamicMeshVertexBufferinlinevirtual
IsInitialized() constFRenderResourceinline
operator=(const FRenderResource &Other)FRenderResource
operator=(FRenderResource &&Other)FRenderResource
PositionBufferFPooledDynamicMeshVertexBuffer
PositionBufferSRVFPooledDynamicMeshVertexBuffer
ReleasePrimitiveResource() overrideFPooledDynamicMeshVertexBufferinlinevirtual
ReleaseResource() overrideFPooledDynamicMeshVertexBufferinlinevirtual
ReleaseRHI() overrideFPooledDynamicMeshVertexBufferinlinevirtual
ReleaseRHIForAllResources()FRenderResourcestatic
ResourceStateFRenderResource
SetFeatureLevel(const FStaticFeatureLevel InFeatureLevel)FRenderResourceinlineprotected
SetInitPhase(EInitPhase InInitPhase)FRenderResourceinlineprotected
SetOwnerName(FName InOwnerName)FRenderResourceinline
SetResourceName(FName InResourceName)FRenderResourceinline
SetScopeName(FName Name)FRenderResourcestatic
TangentBufferFPooledDynamicMeshVertexBuffer
TangentBufferSRVFPooledDynamicMeshVertexBuffer
TexCoordBufferFPooledDynamicMeshVertexBuffer
TexCoordBufferSRVFPooledDynamicMeshVertexBuffer
UpdateRHI(FRHICommandListBase &RHICmdList)FRenderResource
VerticesFPooledDynamicMeshVertexBuffer
~FRenderResource()FRenderResourcevirtual