UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FPopupMethodReply Class Reference

#include <PopupMethodReply.h>

+ Inheritance diagram for FPopupMethodReply:

Public Member Functions

FPopupMethodReplySetShouldThrottle (EShouldThrottle InShouldThrottle)
 
EShouldThrottle GetShouldThrottle () const
 
EPopupMethod GetPopupMethod () const
 
bool IsSet () const
 
 FPopupMethodReply ()
 
- Public Member Functions inherited from TReplyBase< FPopupMethodReply >
 TReplyBase (bool bIsHandled)
 
- Public Member Functions inherited from FReplyBase
bool IsEventHandled () const
 
const TSharedPtr< SWidgetGetHandler () const
 

Static Public Member Functions

static FPopupMethodReply Unhandled ()
 
static FPopupMethodReply UseMethod (EPopupMethod WithMethod)
 

Additional Inherited Members

- Protected Member Functions inherited from TReplyBase< FPopupMethodReply >
FPopupMethodReplySetHandler (const TSharedRef< SWidget > &InHandler)
 
FPopupMethodReplyMe ()
 
- Protected Member Functions inherited from FReplyBase
 FReplyBase (bool InIsHandled)
 
- Protected Attributes inherited from FReplyBase
bool bIsHandled
 
TSharedPtr< SWidgetEventHandler
 

Detailed Description

Reply informs Slate how it should express the popup: by creating a new window or by reusing the existing window.

Constructor & Destructor Documentation

◆ FPopupMethodReply()

FPopupMethodReply::FPopupMethodReply ( )
inline

Member Function Documentation

◆ GetPopupMethod()

EPopupMethod FPopupMethodReply::GetPopupMethod ( ) const
inline

Which method to use for the popup: new window or reuse current window

◆ GetShouldThrottle()

EShouldThrottle FPopupMethodReply::GetShouldThrottle ( ) const
inline

Should we throttle the engine?

◆ IsSet()

bool FPopupMethodReply::IsSet ( ) const
inline

Alias for IsEventHandled for situations where this is used as optional

◆ SetShouldThrottle()

FPopupMethodReply & FPopupMethodReply::SetShouldThrottle ( EShouldThrottle  InShouldThrottle)
inline

Specify whether we should throttle the engine ticking s.t. the UI is most responsive when this popup is up.

◆ Unhandled()

static FPopupMethodReply FPopupMethodReply::Unhandled ( )
inlinestatic

Create a reply that signals not having an opinion about the popup method

◆ UseMethod()

static FPopupMethodReply FPopupMethodReply::UseMethod ( EPopupMethod  WithMethod)
inlinestatic

Create a reply that specifies how a popup should be handled.


The documentation for this class was generated from the following file: