UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FPositionVertexData Member List

This is the complete list of members for FPositionVertexData, including all inherited members.

Assign(const TArray< FPositionVertex > &Other)TStaticMeshVertexData< FPositionVertex >inline
Empty(uint32 NumVertices) overrideTStaticMeshVertexData< FPositionVertex >inlinevirtual
FPositionVertexData(bool InNeedsCPUAccess=false)FPositionVertexDatainline
GetAllowCPUAccess() const overrideTStaticMeshVertexData< FPositionVertex >inlinevirtual
GetDataPointer() overrideTStaticMeshVertexData< FPositionVertex >inlinevirtual
GetResourceArray() overrideTStaticMeshVertexData< FPositionVertex >inlinevirtual
GetResourceArray() constTStaticMeshVertexData< FPositionVertex >inline
GetResourceSize() const overrideTStaticMeshVertexData< FPositionVertex >inlinevirtual
GetStride() const overrideTStaticMeshVertexData< FPositionVertex >inlinevirtual
IsValidIndex(uint32 Index) overrideTStaticMeshVertexData< FPositionVertex >inlinevirtual
Num() const overrideTStaticMeshVertexData< FPositionVertex >inlinevirtual
OverrideFreezeSizeAndAlignment(int64 &Size, int32 &Alignment) const overrideTStaticMeshVertexData< FPositionVertex >inlinevirtual
ResizeBuffer(uint32 NumVertices, EResizeBufferFlags BufferFlags=EResizeBufferFlags::None) overrideTStaticMeshVertexData< FPositionVertex >inlinevirtual
Serialize(FArchive &Ar, bool bForcePerElementSerialization=false) overrideTStaticMeshVertexData< FPositionVertex >inlinevirtual
TStaticMeshVertexData(bool InNeedsCPUAccess=false)TStaticMeshVertexData< FPositionVertex >inline
~FStaticMeshVertexDataInterface()FStaticMeshVertexDataInterfaceinlinevirtual