![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <InstanceUpdateChangeSet.h>
Public Attributes | |
| TArray< FInstanceSceneDataBuffers::FCompressedSpatialHashItem > | Hashes |
| TArray< int32 > | ProxyIndexToComponentIndexRemap |
Precomputed optimization data that descrives the spatial hashes and reordering needed.
| TArray<FInstanceSceneDataBuffers::FCompressedSpatialHashItem> FPrecomputedInstanceSpatialHashData::Hashes |