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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <AnimationCompression.h>
Public Member Functions | |
| FQuatFloat96NoW () | |
| FQuatFloat96NoW (const FQuat4f &Quat) | |
| FQuatFloat96NoW (float InX, float InY, float InZ) | |
| void | FromQuat (const FQuat4f &Quat) |
| void | ToQuat (FQuat4f &Out) const |
Static Public Member Functions | |
| template<bool bIsDataAligned = true> | |
| static FQuat4f | ToQuat (const float *Values) |
Public Attributes | ||
| union { | ||
| struct { | ||
| float X | ||
| float Y | ||
| float Z | ||
| } | ||
| float XYZ [3] | ||
| }; | ||
Friends | |
| FArchive & | operator<< (FArchive &Ar, FQuatFloat96NoW &Quat) |
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inline |
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inlineexplicit |
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inlinestatic |
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friend |
| union { ... } FQuatFloat96NoW |
| float FQuatFloat96NoW::X |
| float FQuatFloat96NoW::XYZ[3] |
| float FQuatFloat96NoW::Y |
| float FQuatFloat96NoW::Z |