#include <UnifiedBuffer.h>
◆ Add() [1/2]
◆ Add() [2/2]
◆ Add_GetRef() [1/2]
◆ Add_GetRef() [2/2]
◆ GetRef()
| void * FRDGScatterUploadBase::GetRef |
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uint32 |
ElementIndex | ) |
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inline |
Get pointer to an element data area, given the index of the element (not the destination scatter offset).
◆ Set_GetRef() [1/2]
◆ Set_GetRef() [2/2]
◆ FRDGAsyncScatterUploadBuffer
| friend FRDGScatterUploadBase::FRDGAsyncScatterUploadBuffer |
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protected |
◆ MaxScatters
| uint32 FRDGScatterUploadBase::MaxScatters = 0 |
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protected |
◆ NumBytesPerElement
| uint32 FRDGScatterUploadBase::NumBytesPerElement = 0 |
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protected |
◆ NumScatters
| uint32 FRDGScatterUploadBase::NumScatters = 0 |
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protected |
◆ ScatterData
| uint32* FRDGScatterUploadBase::ScatterData = nullptr |
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protected |
◆ UploadData
| uint8* FRDGScatterUploadBase::UploadData = nullptr |
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protected |
The documentation for this class was generated from the following file: