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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FRDGTextureAccess, including all inherited members.
| FRDGTextureAccess()=default | FRDGTextureAccess | |
| FRDGTextureAccess(FRDGTexture *InTexture, FRDGTextureSubresourceRange InSubresourceRange, ERHIAccess InAccess) | FRDGTextureAccess | inline |
| FRDGTextureAccess(FRDGTexture *InTexture, ERHIAccess InAccess) | FRDGTextureAccess | |
| FRDGTextureAccess(FRDGTextureSRV *InTextureSRV, ERHIAccess InAccess) | FRDGTextureAccess | |
| FRDGTextureAccess(FRDGTextureUAV *InTextureUAV, ERHIAccess InAccess) | FRDGTextureAccess | |
| GetAccess() const | FRDGTextureAccess | inline |
| GetSubresourceRange() const | FRDGTextureAccess | inline |
| GetTexture() const | FRDGTextureAccess | inline |
| operator bool() const | FRDGTextureAccess | inline |
| operator FRDGTexture *() const | FRDGTextureAccess | inline |
| operator!=(const FRDGTextureAccess &RHS) const | FRDGTextureAccess | inline |
| operator->() const | FRDGTextureAccess | inline |
| operator==(const FRDGTextureAccess &RHS) const | FRDGTextureAccess | inline |