UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FRHIShaderBundle Class Reference

#include <RHIResources.h>

+ Inheritance diagram for FRHIShaderBundle:

Public Member Functions

 FRHIShaderBundle ()=delete
 
 FRHIShaderBundle (const FShaderBundleCreateInfo &CreateInfo)
 
const TCHARGetModeName () const
 
- Public Member Functions inherited from FRHIResource
RHI_API FRHIResource (ERHIResourceType InResourceType)
 
uint32 AddRef () const
 
uint32 Release () const
 
uint32 GetRefCount () const
 
bool IsValid () const
 
void DisableLifetimeExtension ()
 
ERHIResourceType GetType () const
 
FName GetOwnerName () const
 
void SetOwnerName (FName InOwnerName)
 

Public Attributes

const uint32 NumRecords
 
const uint32 ArgOffset
 
const uint32 ArgStride
 
const ERHIShaderBundleMode Mode
 

Additional Inherited Members

- Protected Member Functions inherited from FRHIResource
virtual RHI_API ~FRHIResource ()
 

Constructor & Destructor Documentation

◆ FRHIShaderBundle() [1/2]

FRHIShaderBundle::FRHIShaderBundle ( )
delete

◆ FRHIShaderBundle() [2/2]

FRHIShaderBundle::FRHIShaderBundle ( const FShaderBundleCreateInfo CreateInfo)
inline

Member Function Documentation

◆ GetModeName()

const TCHAR * FRHIShaderBundle::GetModeName ( ) const
inline

Member Data Documentation

◆ ArgOffset

const uint32 FRHIShaderBundle::ArgOffset

◆ ArgStride

const uint32 FRHIShaderBundle::ArgStride

◆ Mode

const ERHIShaderBundleMode FRHIShaderBundle::Mode

◆ NumRecords

const uint32 FRHIShaderBundle::NumRecords

The documentation for this class was generated from the following file: