UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FRHIView Class Reference

#include <RHIResources.h>

+ Inheritance diagram for FRHIView:

Public Member Functions

 FRHIView (ERHIResourceType InResourceType, FRHIViewableResource *InResource, FRHIViewDesc const &InViewDesc)
 
virtual FRHIDescriptorHandle GetBindlessHandle () const
 
FRHIViewableResourceGetResource () const
 
FRHIBufferGetBuffer () const
 
FRHITextureGetTexture () const
 
bool IsBuffer () const
 
bool IsTexture () const
 
FRHIViewDesc const & GetDesc () const
 
- Public Member Functions inherited from FRHIResource
RHI_API FRHIResource (ERHIResourceType InResourceType)
 
uint32 AddRef () const
 
uint32 Release () const
 
uint32 GetRefCount () const
 
bool IsValid () const
 
void DisableLifetimeExtension ()
 
ERHIResourceType GetType () const
 
FName GetOwnerName () const
 
void SetOwnerName (FName InOwnerName)
 

Protected Attributes

FRHIViewDesc const ViewDesc
 

Additional Inherited Members

- Protected Member Functions inherited from FRHIResource
virtual RHI_API ~FRHIResource ()
 

Constructor & Destructor Documentation

◆ FRHIView()

FRHIView::FRHIView ( ERHIResourceType  InResourceType,
FRHIViewableResource InResource,
FRHIViewDesc const &  InViewDesc 
)
inline

Member Function Documentation

◆ GetBindlessHandle()

◆ GetBuffer()

FRHIBuffer * FRHIView::GetBuffer ( ) const
inline

◆ GetDesc()

FRHIViewDesc const & FRHIView::GetDesc ( ) const
inline

◆ GetResource()

FRHIViewableResource * FRHIView::GetResource ( ) const
inline

◆ GetTexture()

FRHITexture * FRHIView::GetTexture ( ) const
inline

◆ IsBuffer()

bool FRHIView::IsBuffer ( ) const
inline

◆ IsTexture()

bool FRHIView::IsTexture ( ) const
inline

Member Data Documentation

◆ ViewDesc

FRHIViewDesc const FRHIView::ViewDesc
protected

The documentation for this class was generated from the following file: