UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FRadixSortParametersBuffer Class Reference
+ Inheritance diagram for FRadixSortParametersBuffer:

Public Member Functions

virtual void InitRHI (FRHICommandListBase &RHICmdList) override
 
virtual void ReleaseRHI () override
 
- Public Member Functions inherited from FRenderResource
RENDERCORE_API FRenderResource ()
 
RENDERCORE_API FRenderResource (ERHIFeatureLevel::Type InFeatureLevel)
 
RENDERCORE_API FRenderResource (const FRenderResource &)
 
RENDERCORE_API FRenderResource (FRenderResource &&)
 
RENDERCORE_API FRenderResourceoperator= (const FRenderResource &Other)
 
RENDERCORE_API FRenderResourceoperator= (FRenderResource &&Other)
 
virtual RENDERCORE_API ~FRenderResource ()
 
virtual RENDERCORE_API void InitResource (FRHICommandListBase &RHICmdList)
 
virtual RENDERCORE_API void ReleaseResource ()
 
RENDERCORE_API void UpdateRHI (FRHICommandListBase &RHICmdList)
 
virtual FString GetFriendlyName () const
 
bool IsInitialized () const
 
int32 GetListIndex () const
 
EInitPhase GetInitPhase () const
 
void SetOwnerName (FName InOwnerName)
 
FName GetOwnerName () const
 
void SetResourceName (FName InResourceName)
 
FName GetResourceName () const
 

Public Attributes

FBufferRHIRef SortParametersBufferRHI
 
FShaderResourceViewRHIRef SortParametersBufferSRV
 
- Public Attributes inherited from FRenderResource
ERenderResourceState ResourceState = ERenderResourceState::Default
 

Additional Inherited Members

- Public Types inherited from FRenderResource
enum class  EInitPhase : uint8 { Pre , Default , MAX }
 
- Static Public Member Functions inherited from FRenderResource
static RENDERCORE_API void ReleaseRHIForAllResources ()
 
static RENDERCORE_API void InitPreRHIResources ()
 
static RENDERCORE_API void ChangeFeatureLevel (ERHIFeatureLevel::Type NewFeatureLevel)
 
static RENDERCORE_API FName SetScopeName (FName Name)
 
- Protected Member Functions inherited from FRenderResource
void SetFeatureLevel (const FStaticFeatureLevel InFeatureLevel)
 
const FStaticFeatureLevel GetFeatureLevel () const
 
bool HasValidFeatureLevel () const
 
template<typename T >
FBufferRHIRef CreateRHIBuffer (FRHICommandListBase &RHICmdList, T &InOutResourceObject, uint32 ResourceCount, EBufferUsageFlags InBufferUsageFlags, const TCHAR *InDebugName)
 
void SetInitPhase (EInitPhase InInitPhase)
 
- Static Protected Member Functions inherited from FRenderResource
static RENDERCORE_API FRHICommandListBaseGetImmediateCommandList ()
 

Detailed Description

This buffer is used to workaround a constant buffer bug that appears to manifest itself on NVIDIA GPUs.

Member Function Documentation

◆ InitRHI()

virtual void FRadixSortParametersBuffer::InitRHI ( FRHICommandListBase RHICmdList)
inlineoverridevirtual

Initialize RHI resources.

Reimplemented from FRenderResource.

◆ ReleaseRHI()

virtual void FRadixSortParametersBuffer::ReleaseRHI ( )
inlineoverridevirtual

Release RHI resources.

Reimplemented from FRenderResource.

Member Data Documentation

◆ SortParametersBufferRHI

FBufferRHIRef FRadixSortParametersBuffer::SortParametersBufferRHI

The vertex buffer used for storage.

◆ SortParametersBufferSRV

FShaderResourceViewRHIRef FRadixSortParametersBuffer::SortParametersBufferSRV

Shader resource view in to the vertex buffer.


The documentation for this class was generated from the following file: