UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FRayTracingMeshCommandStorage Class Reference

#include <RayTracingMeshDrawCommands.h>

Public Member Functions

int32 Allocate (int32 Num)
 
void Free (int32 StartOffset, int32 Num)
 
FRayTracingMeshCommandoperator[] (int32 Index)
 
const FRayTracingMeshCommandoperator[] (int32 Index) const
 
bool IsEmpty () const
 

Member Function Documentation

◆ Allocate()

int32 FRayTracingMeshCommandStorage::Allocate ( int32  Num)
inline

◆ Free()

void FRayTracingMeshCommandStorage::Free ( int32  StartOffset,
int32  Num 
)
inline

◆ IsEmpty()

bool FRayTracingMeshCommandStorage::IsEmpty ( ) const
inline

◆ operator[]() [1/2]

FRayTracingMeshCommand & FRayTracingMeshCommandStorage::operator[] ( int32  Index)
inline

◆ operator[]() [2/2]

const FRayTracingMeshCommand & FRayTracingMeshCommandStorage::operator[] ( int32  Index) const
inline

The documentation for this class was generated from the following file: