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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FRayTracingShaderBindingData, including all inherited members.
| bHidden | FRayTracingShaderBindingData | |
| BindingType | FRayTracingShaderBindingData | |
| FRayTracingShaderBindingData(const FRayTracingMeshCommand *InRayTracingMeshCommand, const FRHIRayTracingGeometry *InRayTracingGeometry, uint32 InSBTRecordIndex, ERayTracingLocalShaderBindingType InBindingType, bool bInHidden) | FRayTracingShaderBindingData | inline |
| FRayTracingShaderBindingData(uint32 InRayTracingMeshCommandIndex, const FRHIRayTracingGeometry *InRayTracingGeometry, uint32 InSBTRecordIndex, ERayTracingLocalShaderBindingType InBindingType, bool bInHidden) | FRayTracingShaderBindingData | inline |
| FRayTracingShaderBindingData(const FRayTracingShaderBindingData &)=default | FRayTracingShaderBindingData | |
| FRayTracingShaderBindingData(FRayTracingShaderBindingData &&)=default | FRayTracingShaderBindingData | |
| GetRayTracingMeshCommand(const FRayTracingMeshCommandStorage &Storage) const | FRayTracingShaderBindingData | inline |
| operator=(const FRayTracingShaderBindingData &)=default | FRayTracingShaderBindingData | |
| operator=(FRayTracingShaderBindingData &&)=default | FRayTracingShaderBindingData | |
| RayTracingGeometry | FRayTracingShaderBindingData | |
| RayTracingMeshCommand | FRayTracingShaderBindingData | |
| RayTracingMeshCommandIndex | FRayTracingShaderBindingData | |
| SBTRecordIndex | FRayTracingShaderBindingData |