![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <RepLayout.h>
Inheritance diagram for FReceivingRepState:Public Member Functions | |
| void | CountBytes (FArchive &Ar) const |
Public Attributes | |
| FRepStateStaticBuffer | StaticBuffer |
| FGuidReferencesMap | GuidReferencesMap |
| TArray< FProperty * > | RepNotifies |
| TMap< FProperty *, TArray< uint8 > > | RepNotifyMetaData |
Friends | |
| class | FRepLayout |
Additional Inherited Members | |
Protected Member Functions inherited from FNoncopyable | |
| FNoncopyable () | |
| ~FNoncopyable () | |
Replication State needed to track received properties.
|
friend |
| FGuidReferencesMap FReceivingRepState::GuidReferencesMap |
Map of Absolute Property Offset to GUID Reference for properties.
List of properties that have RepNotifies that we will need to call on Clients.
Holds MetaData (such as array index) for RepNotifies. Only used for CustomDeltaProperties.
| FRepStateStaticBuffer FReceivingRepState::StaticBuffer |
Latest state of all property data. Only valid on clients.