UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FReferencerFinder Class Reference

#include <ReferencerFinder.h>

Static Public Member Functions

static COREUOBJECT_API TArray< UObject * > GetAllReferencers (const TArray< UObject * > &Referencees, const TSet< UObject * > *ObjectsToIgnore, EReferencerFinderFlags Flags=EReferencerFinderFlags::None)
 
static COREUOBJECT_API TArray< UObject * > GetAllReferencers (const TSet< UObject * > &Referencees, const TSet< UObject * > *ObjectsToIgnore, EReferencerFinderFlags Flags=EReferencerFinderFlags::None)
 
static COREUOBJECT_API void NotifyRegistrationComplete ()
 

Detailed Description

Helper class for finding all objects referencing any of the objects in Referencees list

Member Function Documentation

◆ GetAllReferencers() [1/2]

TArray< UObject * > FReferencerFinder::GetAllReferencers ( const TArray< UObject * > &  Referencees,
const TSet< UObject * > *  ObjectsToIgnore,
EReferencerFinderFlags  Flags = EReferencerFinderFlags::None 
)
static

◆ GetAllReferencers() [2/2]

TArray< UObject * > FReferencerFinder::GetAllReferencers ( const TSet< UObject * > &  Referencees,
const TSet< UObject * > *  ObjectsToIgnore,
EReferencerFinderFlags  Flags = EReferencerFinderFlags::None 
)
static

◆ NotifyRegistrationComplete()

void FReferencerFinder::NotifyRegistrationComplete ( )
static

Called when the initial load phase is complete and we're done registering native UObject classes


The documentation for this class was generated from the following files: