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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <RemoteConfigIni.h>
Public Member Functions | |
| FRemoteConfigAsyncWorker (const TCHAR *InFilename, FRemoteConfigAsyncIOInfo &InIOInfo, FString *InContents, bool bInIsRead) | |
| void | DoWork () |
| bool | IsReadSuccess () const |
| FRemoteConfigAsyncIOInfo & | GetIOInfo () |
| UE_FORCEINLINE_HINT TStatId | GetStatId () const |
| bool | CanAbandon () |
| void | Abandon () |
Async task that handles the IO of a remote config file
| FRemoteConfigAsyncWorker::FRemoteConfigAsyncWorker | ( | const TCHAR * | InFilename, |
| FRemoteConfigAsyncIOInfo & | InIOInfo, | ||
| FString * | InContents, | ||
| bool | bInIsRead | ||
| ) |
Constructor.
| void FRemoteConfigAsyncWorker::Abandon | ( | ) |
Abandon routine
| bool FRemoteConfigAsyncWorker::CanAbandon | ( | ) |
Indicates to the thread pool that this task is abandonable.
| void FRemoteConfigAsyncWorker::DoWork | ( | ) |
Performs the actual IO operations.
| FRemoteConfigAsyncIOInfo & FRemoteConfigAsyncWorker::GetIOInfo | ( | ) |
Returns the local IO info object
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inline |
| bool FRemoteConfigAsyncWorker::IsReadSuccess | ( | ) | const |
Returns true if the read IO operation succeeded.