UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FReplayEventList Class Reference

#include <NetworkReplayStreaming.h>

+ Inheritance diagram for FReplayEventList:

Public Member Functions

 FReplayEventList ()
 
virtual ~FReplayEventList ()
 
BEGIN_JSON_SERIALIZER JSON_SERIALIZE_ARRAY_SERIALIZABLE ("events", ReplayEvents, FReplayEventListItem)
 
- Public Member Functions inherited from FJsonSerializable
virtual JSON_API ~FJsonSerializable ()
 
JSON_API const FString ToJson (bool bPrettyPrint=true) const
 
JSON_API const FUtf8String ToJsonUtf8 (bool bPrettyPrint=true) const
 
virtual JSON_API const FString ToJson (bool bPrettyPrint=true)
 
virtual JSON_API const FUtf8String ToJsonUtf8 (bool bPrettyPrint=true)
 
template<class CharType , class PrintPolicy , ESPMode SPMode>
void ToJson (TSharedRef< TJsonWriter< CharType, PrintPolicy >, SPMode > JsonWriter, bool bFlatObject=false) const
 
virtual JSON_API bool FromJson (const TCHAR *Json)
 
virtual JSON_API bool FromJson (const UTF8CHAR *Json)
 
virtual JSON_API bool FromJson (const FString &Json)
 
virtual JSON_API bool FromJson (const FUtf8String &Json)
 
virtual JSON_API bool FromJson (FString &&Json)
 
virtual JSON_API bool FromJson (FUtf8String &&Json)
 
JSON_API bool FromJsonStringView (FUtf8StringView JsonStringView)
 
JSON_API bool FromJsonStringView (FWideStringView JsonStringView)
 
virtual JSON_API bool FromJson (TSharedPtr< FJsonObject > JsonObject)
 
virtual void Serialize (FJsonSerializerBase &Serializer, bool bFlatObject)=0
 

Public Attributes

TArray< FReplayEventListItemReplayEvents
 

Constructor & Destructor Documentation

◆ FReplayEventList()

FReplayEventList::FReplayEventList ( )
inline

◆ ~FReplayEventList()

virtual FReplayEventList::~FReplayEventList ( )
inlinevirtual

Member Function Documentation

◆ JSON_SERIALIZE_ARRAY_SERIALIZABLE()

BEGIN_JSON_SERIALIZER FReplayEventList::JSON_SERIALIZE_ARRAY_SERIALIZABLE ( "events"  ,
ReplayEvents  ,
FReplayEventListItem   
)

Member Data Documentation

◆ ReplayEvents

TArray< FReplayEventListItem > FReplayEventList::ReplayEvents

The documentation for this class was generated from the following file: