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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FSQCaptureFilterCallback, including all inherited members.
| FSQCaptureFilterCallback(const FSQCapture &InCapture) | FSQCaptureFilterCallback | inline |
| PostFilter(const FCollisionFilterData &FilterData, const ChaosInterface::FQueryHit &Hit) override | FSQCaptureFilterCallback | inlinevirtual |
| PostFilter(const FCollisionFilterData &FilterData, const ChaosInterface::FPTQueryHit &Hit) override | FSQCaptureFilterCallback | inlinevirtual |
| PreFilter(const FCollisionFilterData &FilterData, const Chaos::FPerShapeData &Shape, const Chaos::FGeometryParticle &Actor) override | FSQCaptureFilterCallback | inlinevirtual |
| PreFilter(const FCollisionFilterData &FilterData, const Chaos::FPerShapeData &Shape, const Chaos::FGeometryParticleHandle &Actor) override | FSQCaptureFilterCallback | inlinevirtual |
| ~FSQCaptureFilterCallback() | FSQCaptureFilterCallback | inlinevirtual |
| ~ICollisionQueryFilterCallbackBase() | ICollisionQueryFilterCallbackBase | inlinevirtual |