UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSQCaptureFilterCallback Class Reference
+ Inheritance diagram for FSQCaptureFilterCallback:

Public Member Functions

 FSQCaptureFilterCallback (const FSQCapture &InCapture)
 
virtual ~FSQCaptureFilterCallback ()
 
virtual ECollisionQueryHitType PostFilter (const FCollisionFilterData &FilterData, const ChaosInterface::FQueryHit &Hit) override
 
virtual ECollisionQueryHitType PreFilter (const FCollisionFilterData &FilterData, const Chaos::FPerShapeData &Shape, const Chaos::FGeometryParticle &Actor) override
 
virtual ECollisionQueryHitType PostFilter (const FCollisionFilterData &FilterData, const ChaosInterface::FPTQueryHit &Hit) override
 
virtual ECollisionQueryHitType PreFilter (const FCollisionFilterData &FilterData, const Chaos::FPerShapeData &Shape, const Chaos::FGeometryParticleHandle &Actor) override
 
- Public Member Functions inherited from ICollisionQueryFilterCallbackBase
virtual ~ICollisionQueryFilterCallbackBase ()
 

Constructor & Destructor Documentation

◆ FSQCaptureFilterCallback()

FSQCaptureFilterCallback::FSQCaptureFilterCallback ( const FSQCapture InCapture)
inline

◆ ~FSQCaptureFilterCallback()

virtual FSQCaptureFilterCallback::~FSQCaptureFilterCallback ( )
inlinevirtual

Member Function Documentation

◆ PostFilter() [1/2]

virtual ECollisionQueryHitType FSQCaptureFilterCallback::PostFilter ( const FCollisionFilterData FilterData,
const ChaosInterface::FPTQueryHit Hit 
)
inlineoverridevirtual

◆ PostFilter() [2/2]

virtual ECollisionQueryHitType FSQCaptureFilterCallback::PostFilter ( const FCollisionFilterData FilterData,
const ChaosInterface::FQueryHit Hit 
)
inlineoverridevirtual

◆ PreFilter() [1/2]

virtual ECollisionQueryHitType FSQCaptureFilterCallback::PreFilter ( const FCollisionFilterData FilterData,
const Chaos::FPerShapeData Shape,
const Chaos::FGeometryParticle Actor 
)
inlineoverridevirtual

◆ PreFilter() [2/2]

virtual ECollisionQueryHitType FSQCaptureFilterCallback::PreFilter ( const FCollisionFilterData FilterData,
const Chaos::FPerShapeData Shape,
const Chaos::FGeometryParticleHandle Actor 
)
inlineoverridevirtual

The documentation for this class was generated from the following file: