UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSandboxStatVisitor Class Reference
+ Inheritance diagram for FSandboxStatVisitor:

Public Member Functions

 FSandboxStatVisitor (FDirectoryStatVisitor &InVisitor, FSandboxPlatformFile &InSandboxFile, bool bInIsRecursive)
 
virtual bool Visit (const TCHAR *FilenameOrDirectory, const FFileStatData &StatData) override
 
- Public Member Functions inherited from IPlatformFile::FDirectoryStatVisitor
virtual ~FDirectoryStatVisitor ()
 
virtual bool ShouldVisitLeafPathname (FStringView LeafPathname)
 
CORE_API bool CallShouldVisitAndVisit (const TCHAR *FilenameOrDirectory, const FFileStatData &StatData)
 

Public Attributes

FDirectoryStatVisitor & Visitor
 
FSandboxPlatformFileSandboxFile
 
TSet< FString > VisitedSandboxFiles
 
bool bIsRecursive
 

Constructor & Destructor Documentation

◆ FSandboxStatVisitor()

FSandboxStatVisitor::FSandboxStatVisitor ( FDirectoryStatVisitor &  InVisitor,
FSandboxPlatformFile InSandboxFile,
bool  bInIsRecursive 
)
inline

Member Function Documentation

◆ Visit()

virtual bool FSandboxStatVisitor::Visit ( const TCHAR FilenameOrDirectory,
const FFileStatData StatData 
)
inlineoverridevirtual

Callback for a single file or a directory in a directory iteration.

Parameters
FilenameOrDirectoryIf bIsDirectory is true, this is a directory (with no trailing path delimiter), otherwise it is a file name.
StatDataThe stat data for the file or directory.
Returns
true if the iteration should continue.

Implements IPlatformFile::FDirectoryStatVisitor.

Member Data Documentation

◆ bIsRecursive

bool FSandboxStatVisitor::bIsRecursive

◆ SandboxFile

FSandboxPlatformFile& FSandboxStatVisitor::SandboxFile

◆ VisitedSandboxFiles

TSet<FString> FSandboxStatVisitor::VisitedSandboxFiles

◆ Visitor

FDirectoryStatVisitor& FSandboxStatVisitor::Visitor

The documentation for this class was generated from the following file: