UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FScopedForceUnicodeInArchive Class Reference

#include <ReplayTypes.h>

Public Member Functions

 FScopedForceUnicodeInArchive ()=delete
 
 FScopedForceUnicodeInArchive (FScopedForceUnicodeInArchive &&)=delete
 
 FScopedForceUnicodeInArchive (const FScopedForceUnicodeInArchive &)=delete
 
FScopedForceUnicodeInArchiveoperator= (const FScopedForceUnicodeInArchive &)=delete
 
FScopedForceUnicodeInArchiveoperator= (FScopedForceUnicodeInArchive &&)=delete
 
 FScopedForceUnicodeInArchive (FArchive &InArchive)
 
 ~FScopedForceUnicodeInArchive ()
 

Constructor & Destructor Documentation

◆ FScopedForceUnicodeInArchive() [1/4]

FScopedForceUnicodeInArchive::FScopedForceUnicodeInArchive ( )
delete

◆ FScopedForceUnicodeInArchive() [2/4]

FScopedForceUnicodeInArchive::FScopedForceUnicodeInArchive ( FScopedForceUnicodeInArchive &&  )
delete

◆ FScopedForceUnicodeInArchive() [3/4]

FScopedForceUnicodeInArchive::FScopedForceUnicodeInArchive ( const FScopedForceUnicodeInArchive )
delete

◆ FScopedForceUnicodeInArchive() [4/4]

FScopedForceUnicodeInArchive::FScopedForceUnicodeInArchive ( FArchive InArchive)
inline

◆ ~FScopedForceUnicodeInArchive()

FScopedForceUnicodeInArchive::~FScopedForceUnicodeInArchive ( )
inline

Member Function Documentation

◆ operator=() [1/2]

FScopedForceUnicodeInArchive & FScopedForceUnicodeInArchive::operator= ( const FScopedForceUnicodeInArchive )
delete

◆ operator=() [2/2]

FScopedForceUnicodeInArchive & FScopedForceUnicodeInArchive::operator= ( FScopedForceUnicodeInArchive &&  )
delete

The documentation for this class was generated from the following file: