UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FScopedStoreArchiveOffset Class Reference

#include <ReplayTypes.h>

Public Member Functions

 FScopedStoreArchiveOffset ()=delete
 
 FScopedStoreArchiveOffset (FScopedStoreArchiveOffset &&)=delete
 
 FScopedStoreArchiveOffset (const FScopedStoreArchiveOffset &)=delete
 
FScopedStoreArchiveOffsetoperator= (const FScopedStoreArchiveOffset &)=delete
 
FScopedStoreArchiveOffsetoperator= (FScopedStoreArchiveOffset &&)=delete
 
 FScopedStoreArchiveOffset (FArchive &InAr)
 
 ~FScopedStoreArchiveOffset ()
 

Detailed Description

Helps track Offsets in an Archive before the actual size of the offset is known. This relies on serialization always used a fixed number of bytes for primitive types, and Sane implementations of Seek and Tell.

Constructor & Destructor Documentation

◆ FScopedStoreArchiveOffset() [1/4]

FScopedStoreArchiveOffset::FScopedStoreArchiveOffset ( )
delete

◆ FScopedStoreArchiveOffset() [2/4]

FScopedStoreArchiveOffset::FScopedStoreArchiveOffset ( FScopedStoreArchiveOffset &&  )
delete

◆ FScopedStoreArchiveOffset() [3/4]

FScopedStoreArchiveOffset::FScopedStoreArchiveOffset ( const FScopedStoreArchiveOffset )
delete

◆ FScopedStoreArchiveOffset() [4/4]

FScopedStoreArchiveOffset::FScopedStoreArchiveOffset ( FArchive InAr)
inline

◆ ~FScopedStoreArchiveOffset()

FScopedStoreArchiveOffset::~FScopedStoreArchiveOffset ( )
inline

Member Function Documentation

◆ operator=() [1/2]

FScopedStoreArchiveOffset & FScopedStoreArchiveOffset::operator= ( const FScopedStoreArchiveOffset )
delete

◆ operator=() [2/2]

FScopedStoreArchiveOffset & FScopedStoreArchiveOffset::operator= ( FScopedStoreArchiveOffset &&  )
delete

The documentation for this class was generated from the following file: