UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FScriptSparseArray Member List

This is the complete list of members for FScriptSparseArray, including all inherited members.

AddUninitialized(const FScriptSparseArrayLayout &Layout)TScriptSparseArray< FDefaultSparseArrayAllocator, FScriptSparseArray >inline
bHasIntrusiveUnsetOptionalStateTScriptSparseArray< FDefaultSparseArrayAllocator, FScriptSparseArray >static
Empty(int32 Slack, const FScriptSparseArrayLayout &Layout)TScriptSparseArray< FDefaultSparseArrayAllocator, FScriptSparseArray >inline
GetData(int32 Index, const FScriptSparseArrayLayout &Layout)TScriptSparseArray< FDefaultSparseArrayAllocator, FScriptSparseArray >inline
GetData(int32 Index, const FScriptSparseArrayLayout &Layout) constTScriptSparseArray< FDefaultSparseArrayAllocator, FScriptSparseArray >inline
GetMaxIndex() constTScriptSparseArray< FDefaultSparseArrayAllocator, FScriptSparseArray >inline
GetScriptLayout(int32 ElementSize, int32 ElementAlignment)TScriptSparseArray< FDefaultSparseArrayAllocator, FScriptSparseArray >inlinestatic
IntrusiveUnsetOptionalStateType typedefFScriptSparseArray
IsAllocated(int32 Index) constTScriptSparseArray< FDefaultSparseArrayAllocator, FScriptSparseArray >inline
IsCompact() constTScriptSparseArray< FDefaultSparseArrayAllocator, FScriptSparseArray >inline
IsEmpty() constTScriptSparseArray< FDefaultSparseArrayAllocator, FScriptSparseArray >inline
IsValidIndex(int32 Index) constTScriptSparseArray< FDefaultSparseArrayAllocator, FScriptSparseArray >inline
Max() constTScriptSparseArray< FDefaultSparseArrayAllocator, FScriptSparseArray >inline
MoveAssign(DerivedType &Other, const FScriptSparseArrayLayout &Layout)TScriptSparseArray< FDefaultSparseArrayAllocator, FScriptSparseArray >inline
Num() constTScriptSparseArray< FDefaultSparseArrayAllocator, FScriptSparseArray >inline
NumUnchecked() constTScriptSparseArray< FDefaultSparseArrayAllocator, FScriptSparseArray >inline
operator=(const TScriptSparseArray &)TScriptSparseArray< FDefaultSparseArrayAllocator, FScriptSparseArray >inline
operator==(FIntrusiveUnsetOptionalState Tag) constTScriptSparseArray< FDefaultSparseArrayAllocator, FScriptSparseArray >inline
RemoveAtUninitialized(const FScriptSparseArrayLayout &Layout, int32 Index, int32 Count=1)TScriptSparseArray< FDefaultSparseArrayAllocator, FScriptSparseArray >inline
TScriptSparseArray()TScriptSparseArray< FDefaultSparseArrayAllocator, FScriptSparseArray >inline
TScriptSparseArray(FIntrusiveUnsetOptionalState Tag)TScriptSparseArray< FDefaultSparseArrayAllocator, FScriptSparseArray >inlineexplicit
TScriptSparseArray(const TScriptSparseArray &)TScriptSparseArray< FDefaultSparseArrayAllocator, FScriptSparseArray >inline