UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FScriptSparseArray Class Reference

#include <SparseArray.h>

+ Inheritance diagram for FScriptSparseArray:

Public Types

using IntrusiveUnsetOptionalStateType = FScriptSparseArray
 
- Public Types inherited from TScriptSparseArray< FDefaultSparseArrayAllocator, FScriptSparseArray >
using IntrusiveUnsetOptionalStateType = TScriptSparseArray
 

Additional Inherited Members

- Public Member Functions inherited from TScriptSparseArray< FDefaultSparseArrayAllocator, FScriptSparseArray >
 TScriptSparseArray ()
 
 TScriptSparseArray (FIntrusiveUnsetOptionalState Tag)
 
 TScriptSparseArray (const TScriptSparseArray &)
 
bool operator== (FIntrusiveUnsetOptionalState Tag) const
 
bool IsValidIndex (int32 Index) const
 
bool IsAllocated (int32 Index) const
 
bool IsEmpty () const
 
int32 Num () const
 
int32 Max () const
 
int32 NumUnchecked () const
 
int32 GetMaxIndex () const
 
bool IsCompact () const
 
voidGetData (int32 Index, const FScriptSparseArrayLayout &Layout)
 
const voidGetData (int32 Index, const FScriptSparseArrayLayout &Layout) const
 
void MoveAssign (DerivedType &Other, const FScriptSparseArrayLayout &Layout)
 
void Empty (int32 Slack, const FScriptSparseArrayLayout &Layout)
 
int32 AddUninitialized (const FScriptSparseArrayLayout &Layout)
 
void RemoveAtUninitialized (const FScriptSparseArrayLayout &Layout, int32 Index, int32 Count=1)
 
void operator= (const TScriptSparseArray &)
 
- Static Public Member Functions inherited from TScriptSparseArray< FDefaultSparseArrayAllocator, FScriptSparseArray >
static constexpr FScriptSparseArrayLayout GetScriptLayout (int32 ElementSize, int32 ElementAlignment)
 
- Static Public Attributes inherited from TScriptSparseArray< FDefaultSparseArrayAllocator, FScriptSparseArray >
static constexpr bool bHasIntrusiveUnsetOptionalState
 

Member Typedef Documentation

◆ IntrusiveUnsetOptionalStateType


The documentation for this class was generated from the following file: