![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
This is the complete list of members for FSelfShadowedVolumetricLightmapPolicy::ComputeParametersType, including all inherited members.
| Bind(const FShaderParameterMap &ParameterMap) | FSelfShadowedVolumetricLightmapPolicy::ComputeParametersType | inline |
| FUniformLightMapPolicyShaderParametersType::LAYOUT_FIELD(FShaderUniformBufferParameter, PrecomputedLightingBufferParameter) | FUniformLightMapPolicyShaderParametersType | |
| FUniformLightMapPolicyShaderParametersType::LAYOUT_FIELD(FShaderUniformBufferParameter, IndirectLightingCacheParameter) | FUniformLightMapPolicyShaderParametersType | |
| FUniformLightMapPolicyShaderParametersType::LAYOUT_FIELD(FShaderUniformBufferParameter, LightmapResourceCluster) | FUniformLightMapPolicyShaderParametersType | |
| FSelfShadowedTranslucencyPolicy::ComputeParametersType::LAYOUT_FIELD(FShaderUniformBufferParameter, TranslucentSelfShadowBufferParameter) | FSelfShadowedTranslucencyPolicy::ComputeParametersType | |
| Serialize(FArchive &Ar) | FSelfShadowedVolumetricLightmapPolicy::ComputeParametersType | inline |