UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FUniformLightMapPolicyShaderParametersType Class Reference

#include <LightMapRendering.h>

+ Inheritance diagram for FUniformLightMapPolicyShaderParametersType:

Public Member Functions

void Bind (const FShaderParameterMap &ParameterMap)
 
void Serialize (FArchive &Ar)
 
 LAYOUT_FIELD (FShaderUniformBufferParameter, PrecomputedLightingBufferParameter)
 
 LAYOUT_FIELD (FShaderUniformBufferParameter, IndirectLightingCacheParameter)
 
 LAYOUT_FIELD (FShaderUniformBufferParameter, LightmapResourceCluster)
 

Member Function Documentation

◆ Bind()

void FUniformLightMapPolicyShaderParametersType::Bind ( const FShaderParameterMap ParameterMap)
inline

◆ LAYOUT_FIELD() [1/3]

FUniformLightMapPolicyShaderParametersType::LAYOUT_FIELD ( FShaderUniformBufferParameter  ,
IndirectLightingCacheParameter   
)

◆ LAYOUT_FIELD() [2/3]

FUniformLightMapPolicyShaderParametersType::LAYOUT_FIELD ( FShaderUniformBufferParameter  ,
LightmapResourceCluster   
)

◆ LAYOUT_FIELD() [3/3]

FUniformLightMapPolicyShaderParametersType::LAYOUT_FIELD ( FShaderUniformBufferParameter  ,
PrecomputedLightingBufferParameter   
)

◆ Serialize()

void FUniformLightMapPolicyShaderParametersType::Serialize ( FArchive Ar)
inline

The documentation for this class was generated from the following file: