#include <ShaderCompilerDefinitions.h>
◆ FConstIterator()
◆ GetIndex()
| FORCEINLINE int32 FShaderCompilerDefinitions::FConstIterator::GetIndex |
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const |
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inline |
◆ Key()
◆ KeyFName()
| FORCEINLINE const FName & FShaderCompilerDefinitions::FConstIterator::KeyFName |
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const |
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inline |
◆ operator bool()
| FORCEINLINE FShaderCompilerDefinitions::FConstIterator::operator bool |
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const |
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inlineexplicit |
conversion to "bool" returning true if the iterator is valid.
◆ operator!()
| FORCEINLINE bool FShaderCompilerDefinitions::FConstIterator::operator! |
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const |
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inline |
inverse of the "bool" operator
◆ operator++()
◆ Value()
The documentation for this class was generated from the following file: